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Old TODO List

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TODO*******

*HELP FILES for all new flags we added from homeland port !!

*add more race-type hard-coding (can take some ideas from homeland) for mobiles

*archery upgrades/fixes

*double check aff_immaterial and compare to immaterial of homeland (ghost like mobiles, etc)

*double check single-file rooms, add more restrictions (like AoE spells, manual spells, etc)

*ultravision && dayblind

*magicdark && magiclight
(magicdark vs dark: whether infra can penetrate)
(magiclight vs light: whether infra can penetrate)
(Magiclight cannot be extinguised, we used it instead of adding a lit item to a room in order to make the room description, which states it is lit by a light source, make sense)

*paths in OLC from homeland, check for errors/bugs

*added subrace for PC's, it does not currently save

*addec 'churches' as part of homeland port, it does not save

*added CLASS_LICH as a temp def in hlquest.c, should be changed

*sharpen paladin/ranger spell selection

*some druid spells unfinished

*cleric domains (tie to church above likely)

*wizard school specialization

*cleave/greater cleave

*make sure clans are working ok

*make sure crafting is working ok

*redo areas that aren't themed correctly

*add climbing factor to rooms

*add boost/train notifications to practice interface

*improve practice/train help files

*toggle damage info

*make melee funner

*aggressive (chance to get jump on aggro mobs)

*finish drown/flight/falling-object mechanics

*murmur/propaganda/lobby


/*** "maybe do" ideas ***/

maybe an auto-chase skill/command for flee'ers

quick start mode for experienced players

nonlethal command (you won't finish PC's)

yield command (you can't be pkilled)

shieldcombat (dual wield your shield, epic warrior only)